You can effectively customize your avatar to suit your style, and you can easily feel the effects of good or bad combinations. More points are gained from various methods, such as bagging a world record buck of every species, playing a lot of game-hours, and so on. Add points to the Weapons category to reduce weapon shake, for example, or to the Calling category to increase the accuracy of your calls. After that, you'll get to assign 15 skill points into various categories, much like you would in an RPG. It's not like the thing is as detailed as The Sims 2, but you'll probably find something there you'll like. You can choose from a small range of models and skins for your avatar, male and female alike. To get started for your hunting career, you need to make a virtual hunter to represent yourself. DH2005 attempts to draw the player in by offering customization not seen in most hunting games, and Atari gets it right again here. Once the main menu loads, you'll get a very clean, very effective presentation of buttons to go into your hunters list, trophy room, options, and so forth. You're treated to upbeat country music to get you in a sufficiently redneck mood. Deer Hunter: The 2005 Season gets it right immediately. It's pretty obvious what the point of any given deer hunting game is, so of course quality is almost wholly based on how well the premise is given.